PMI-ACP : PMI Agile Certified Practitioner : Part 06

  1. A ScrumMaster consistently holds Daily Scrums and keeps them to 15 minutes or less. The ScrumMaster brings a list of assigned tasks and checks the status of each task with the relevant team members. The ScrumMaster then assigns new tasks for the day and ends the meeting. Is this an appropriate approach to running Daily Scrums?

    • Yes, the ScrumMaster should get status updates and distribute new tasks to the team.
    • Yes, the ScrumMaster should hold Scrums daily and keep the time to 15 minutes or less.
    • No, the ScrumMaster should act in the role of facilitator to foster team self-organization.
    • No, the ScrumMaster should allow the Scrum to run as long as is required by the team.
  2. Which of the following is part of the 12 practices defined in eXtreme Programming (XP)?

    • Risk management
    • Small releases
    • Project management
    • Project charter
  3. Spike solutions are appropriate when:

    • the business requirements are vague or inadequate for an iteration.
    • a technology is understood well and has been used for a while, but needs a problem to be debugged.
    • there is insufficient time to refactor, but there is a need to resolve a specific problem.
    • a specific technical needs to be answered, stopping work on the spike as soon as it answers that question.
  4. The velocity chart, storyboard, burndown chart, and impediment list are often communicated using:

    • Status reports.
    • Information radiators.
    • Portfolio presentations.
    • Project data packages.
  5. An organization adopts Agile practices and implements an incremental delivery strategy. If implemented correctly, the company should recognize improved:

    • procurement processes by requiring vendors to ship materials as needed.
    • project cost management by making incremental payments on contracts.
    • customer satisfaction by specifying project shipping dates in the contract.
    • project Return on Investment (ROI) by releasing individual features to market.
  6. The advantage of face-to-face collaboration emphasized in eXtreme Programming (XP) is that it:

    • allows team members to use common language in their design and code.
    • delays feedback much more than scheduled inspections.
    • eliminates communication delays and misunderstandings.
    • allows team members to correct some mistakes on the fly.
  7. What is used to provide a simple medium for gathering basic information about stories, recording high-level requirements, developing work estimates, and defining acceptance tests?

    • Story card
    • Burndown chart
    • Retrospective
    • Storyboard
  8. A high-performance Agile team:

    • is fully committed to team success yet respects the prescribed roles and titles of team members.
    • owns its decisions and commitments and is motivated to succeed at any cost.
    • is self-organizing, empowered to make decisions, and consensus-driven, with constructive disagreement.
    • produces a high volume of business value through intensive collaboration and avoidance of conflict.
  9. When using Agile Earned Value Management (EVM), progress should be measured at which level?

    • Task
    • Iteration
    • Product
    • Release
  10. Which of the following techniques best encourages osmotic communication?

    • Reviewing requirements frequently with the Product Owner
    • Having the Product Owner attend daily standups
    • Inviting the customer to attend every iteration demo
    • Seating the team members together in a work area
  11. The best approach to estimate the work on a project when using story points is to have:

    • Team members assign estimates by averaging Planning Poker cards.
    • The most senior team member prepare the estimates.
    • Two or three senior team members estimate and take the average of their times.
    • The team work together to agree on estimates in a group setting.
  12. A technique showing Kanban work stages by comparing counted features over a time interval is called a/an:

    • Earned value system.
    • Fully integrated backlog.
    • Cumulative flow diagram.
    • Progressive elaboration.
  13. Information transmission is greatest amongst team members who are working on:

    • Individual tasks in the same work area.
    • The same task through pair programming.
    • The same group of tasks individually.
    • Different tasks on the same project.
  14. Which of the following is most appropriate to always participate in Planning Poker?

    • Product Owner
    • Stakeholders
    • Team members
    • Project manager
  15. How does Empirical Process Control support Agile methodologies?

    • Testing, requirements, and adaptation
    • Testing, requirements, and change
    • Visibility, review, and testing
    • Visibility, inspection, and adaptation
  16. The three questions asked at every Daily Scrum should be: “What have you accomplished since the last Daily Scrum?”;”What are you planning to accomplish between now and the next Daily Scrum?”; and:

    • What is preventing you from completing your work effectively?
    • What is your current performance velocity?
    • Are you on track to complete assigned story points?
    • How many story points will you complete this sprint?
  17. In Agile projects, how are planning outputs shared with stakeholders?

    • Using the most highly visible method possible
    • On a need-to-know basis depending on role
    • According to the project communications plan
    • Through a series of stakeholder meetings
  18. Which of the following is critical for the success of distributed Agile teams?

    • Cost containment
    • High volume of communication
    • Shared knowledge
    • Culture of collaboration
  19. Retrospectives provide an opportunity for the team to:

    • Reflect at the end of every iteration and identify improvements that will increase the quality of the product.
    • Participate in a mandatory meeting to share status updates across the team and to ensure that everyone is on track.
    • Understand from the management if the project is achieving the Scope, Quality, Cost, and Schedule goals.
    • Set goals at the beginning of the iteration and identify requirements that can be delivered in that iteration.
  20. Scrum practices are facilitated by the:

    • ScrumMaster.
    • Product Owner.
    • Project Sponsor.
    • Scrum team.
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